PMC 2670 - Mercenary forces
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  •  23.12.2019 00:00

As you can predict, in PMC 2670, the merc forces are some kind of stars of the show. The army has a lot of minor changes comparing to PMC 2640, but as mentioned in one of the previous articles, our goal was to do not mess with the existing miniatures collections, so if you had Merc army it should be playable in 2670 as it was in 2640. We listened to the players and made the merc army not as conventional as it was before. It's still hard sci-fi style, but some future toys were added and new unit categories was created.Note that this text is more useful for players who know PMC 2640 and is focused mostly on the changes between editions.

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AMBUSH! - PMC 2670 AAR
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  •  24.07.2019 00:00

A week ago I played test solitaire (again!) battle in PMC 2670. These time I wanted to try not only the new, improved OpFor algoritm, but also MyMiniReport app installed on my mobile phone. I played "Decapitation" scenario, where players objective is to eliminate OpFor HQ squad and I prepared comic-style report. Enjoy!

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AMBUSH! - PMC 2670 solitaire scenario playtest
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  •  28.04.2019 12:00

PMC 2670 solitaire test battle report from 2019.

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PMC 2670
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  •  02.04.2019 00:00

Nearly 6 years ago, we have boldly released PMC 2640, which successfully found its place on crowded 15mm sci-fi wargames market. Now, it's high time to leap forward!In the last few months, we have worked hard on PMC 2670, which is much more than just a new edition of the game! As you can probably guess, the action takes place 30 years later in the same dirty, gloomy PMC-verse – but it's also indirectly connected to Shadows in the Void, which takes place much later in the same timeline. The story was moved forward: humanity developed new technologies and improved older ones, encountered an alien threat (or rather the aliens encountered a human threat...) and made the galaxy an even more turbulent place.

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Blog [MKG] - 2640 possibilities
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  •  02.12.2018 12:00

During Soviet-Afganwar, Marat Tischenko, head of the Mil design bureau visited Afghanistan to see what the troops thought of his helicopters, and gunship crews demonstrated maneuvers, such as barrel rolls, which design engineers considered impossible. Marat Tischenko commented: "I thought I knew what my helicopters could do, now I'm not so sure!". If you feel confused now, sorry - but this post will NOT be about Hind Commander.

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Blog [MKG] - From Sweden with Love!
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  •  05.11.2018 00:00

So, as you probably guess, we decided to start blogging. Designing the rulesets is fine, but it's not everything in the hobby - it's just a part of big adventure! Today it's my turn. :) Two weeks ago we (me and Marcin from Green Miniatures) visited our friends in Sweden, there we participated in the First International PMC 2640 Tournament which took place in Jönköping, Sweden.

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